Now I have completed my gravestone base mesh. A little dilemma I had when choosing what to model. A guy at CGTalk mention irrelevant nature of choosing [christian] gravestone for showing Indian slaughter; I, however kept my head in the same direction since this irony adds some magnificent quality to the work, still keeps the saddening nature.
After a period, now I have the time to plan my new project. This project is environment-based and is titled “The Murdered Chief” which would probably be an integration of Maya and Mudbox.
After The Green Redemption , still I want to keep my head in the environment, and enhance my texturing / envSculpting abilities more. In the previous project I had learned many points that it accounts as my most fertile project.However these are only technical explanations, while my deep sympathy for Indians always tarry. I would explain it in the appropriate sections.
I update the blog and have allocated a specific category to it to update whenever I had time to; in the next week, I will travel to north (of Iran) where I can shoot many photos of nature and natural elements to bring them into the project.