Simulating Wine Pouring in RealFlow and Autodesk Maya

Here I have simulated a wine from a bottle into a cup, have meshed them so that I could easily provide a render of it; unfortunately I have not yet made rendered animation due to time issue, but a playblast (scene captured-animation) and two snapshots.

Here are two snapshots:




Rendering Velvet Texture on a Chair

I have worked on this pieces to finalized them out within  a velvet appearance. It sounds quite good,; also I have lit the scene using GI and FG.
Velvet Material Test, I have imported the Model from somewhere(I mean archive) and then sit to finish its rendering by making out some velvet.